Legends are built on reputation and fame or infamy. A pirate's deeds make him more and more notorious. This notoriety is what makes you feared, respected, and WANTED.
Notoriety is the basis of the advancement system. Pirates earn reputation points to increase their notoriety level. Notoriety is not only awarded for completing quest tasks, winning battles, and sinking ships, but also for experience gained in using weapons and skills.
Lesser increases are obtained when a character gets enough points in a skill to gain another skill point.
Currently, the maximum notoriety a pirate can currently reach is Level 50. Once they are level 50, they are classified as a Master.
When a pirate levels up, there is a yellow glow around their pirate.
|Notoriety Level||Reputation Needed||Notoriety Level||Reputation Needed||Notoriety Level||Reputation Needed|
As a pirate completes fame quests, others open. Portions of fame quests may only reward +100 notoriety points, but completion of a larger quest may be worth 1,000 - 2,000 points+.
Most fortune quests do give limited Notoriety points, but any experience points gained using skills and killing enemies will add to the pirate's total.
Fighting enemies or sinking ships are the fastest ways to get reputation, and sometimes the easiest.
The reputation points earned for defeating a foe are scaled to the relative level of the foe to the current character skill, which is indicated by color of level values of NPC foes.
- Gray - Easy to defeat (Little or no Notoriety and Plunder earned)
- Green - Fairly easy to defeat (Some Notoriety and Plunder earned)
- Yellow - Average to slightly challenging (Average Notoriety and Plunder)
- Red - Difficult to very difficult to defeat (Average or above Average Notoriety and Plunder)
Another quick way to boost your Notoriety points is by being part of a crew. Even on land, pirates who work together are rewarded with more plunder and experience points. So, it's in the player's best interest to hook up with other pirates nearby, even if they've never met or worked together before, as it can be quite rewarding.
- Two Pirates - +20%
- Three Pirates - +25%
- Four Pirates - +30%
- Five Pirates - +35%
- Six Pirates - +40%
- Seven Pirates - +45%
- Eight or More - +50%
Double Reputation Events
Often, Pirates of the Caribbean Online will hold special events where pirates earn DOUBLE points for all Notoriety events and Combat. When these special events occur, all pirates should make a point of getting involved in order to get their skills leveled and move up faster. Another way is through earning the reward of double reputation through completing special quests.
Unlimited vs. Free Accounts
Pirates who use basic accounts will suffer a penalty on all reputation earned. They also will be capped to how many skill points they can spend or new skills they can buy.
Original POTCO basic membership caps are:
- Cannon: level 7
- Sailing: level 7
- Sword: level 7
- Shooting: level 7
- Doll: level 7
- Fishing: level 7
- Potion Brewing: level 7
- Notoriety: level 14
Prior to December 2009, basic members would receive +25 notoriety each time they receive a "treasure" (same as unlimited do) regardless of the notoriety level. Now, if you are level 14 or above, no additional points are awarded.
Prior to December 2009, there was no cap for notoriety on basic members; only weapons were locked. So doing side quests (e.g. Port Royal clothing quest) would award notoriety properly.
Only 6 points can be allocated to any weapon, when in basic member access. So, if you were formerly unlimited and retrain a weapon, you cannot reallocate all of your earned points. No more than 2 points can be allocated to any skill while basic.
Notoriety in Sea Chest
You can access the Notoriety in the Sea Chest by pressing the 'Y' key on your keyboard. This will show your current level for all Weapons, along with Potions and Fishing level. This will allow you to see how much notoriety you need without pulling out that weapon or entering the Fishing, or Potions Mini game.