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Pirates Online Wiki
Healthmeter

Definition

Health is the vital stat for life points used by a pirate and their enemies. When a pirate is attacked, this value is reduced. Should the value reach '0', a pirate falls unconscious. They must either have another pirate Revive them, or awaken in jail. When an enemy's health reaches '0', they die and disappear.

Losing Health

Any direct attack on the pirate by an enemy may result in lost of health points. But, also poison attacks, fire, and voodoo may have a lingering effect that continues to lower the pirates health even afterwards.

In PvP and Ship PvP, the pirate can be injured by other pirates - either by direct assault (weapons and voodoo in PvP) or indirectly (ex. grapeshot in Ship PvP).

The pirate can also injure themselves, either by inadvertantly dropping a grenade too close or by using the Desolation hex with their Voodoo Staff, which causes harm to the caster as well as the victims.

Healing

Pirates regenerate health automatically over time. Merely avoiding further damage, they will heal naturally. Having the Determination skill increases the recovery rate.

A pirate can inbibe health tonics, purchased from a gypsy or eat food to quickly restore health and voodoo points. Press T to consume a tonic or eat food from your inventory.

Some non-player characters can heal a pirate at the cost of 5 gold. Simply approach a character (green dot on the compass) and press Shift. If they can heal the pirate, a Heal option will appear in their interactive menu.

Also, voodoo doll users can heal any pirate they attune with the Heal or Cure spells.

Lastly, a pirate using a voodoo doll can heal themselves with the Life Drain spell, which takes health and voodoo from an enemy.

Increasing Health

A pirate begins the game with 250 health points. Each time their Notoriety level increases or their skill level increases, their health goes up. Level 40 pirates can have health up to 2500 points!

Also, the Endurance skill increases the pirates overall health by 25 per level.

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