This article is on the type of weapon. If you were looking for the specific item called Dagger, see Dagger (basic)
Definition[]
A dagger is almost any kind of small, single or double-edged bladed weapon. They are designed to be easily concealed, yet quickly available for use. For a pirate, their small knife was also a tool, but this weapon was indispensable when their gun was empty or they were in close quarter combat. It has the advantage of being both a melee weapon and a long ranged weapon, as it can be thrown. Not to be confused with Throwing Knives, which are primarily designed to be quickly thrown in rapid succession. Usually using throwing knives will give you more reputation then daggers.
Level Up![]
Leveling up your dagger adds +7 HP, +1 Voodoo
Game Play[]
A beginning pirate does not have the dagger skill. It must be learned by completing the Dagger Quest after Notoriety level 10. Abilities with a dagger increases its lethal damage and variety of daggers the pirate can use. Dealing dagger strikes in the backs of enemies deals 25% more damage than attacking from the front. Dagger strikes also apply stacks of wound which will deal damage over time as a percentage of the enemy's starting health.
A powerful feature of the dagger is in its use against voodoo wielding enemies. The Asp, Throw Dirt and Viper's Nest throws all unattune the enemy's voodoo doll from the pirate, earning them freedom from voodoo attacks until the enemy can attune them again.
Many enemies in the Caribbean attack using daggers such as the Undead Gravediggers, Undead Mutineers, Undead Brigands, Undead Slashers, Undead Raiders, and the Undead Captains. The EITC Black Guard Thugs, Hired Guns and Assassins also use daggers. Even some of Davy Jones's crew use daggers like Dregs, and Kelpbrains.
Types of Dagger[]
Also see Throwing Knives
Crude |
Common |
Rare |
Famed |
Legendary |
Note: There are no Crude Daggers.
*Was available for purchase, no longer attainable.
Note: Daggers are only available for Unlimited Access Players.
Dagger Skills[]
Unlike a cutlass, a dagger can be used to strike with or thrown - thus doubling its capability as both a hand-to-hand weapon and a ranged weapon.
Combo Skills[]
As the pirate learns these combo skills, they can be chained together for a continuous assault.
Name | Description | Level Req. | Icon |
---|---|---|---|
Cut | Quick upward cut. | 1 | |
Swipe | A tricky, spinning blade attack. | 1 | |
Gouge | A brutal overhead slice. | 8 | |
Eviscerate | A flurry of three deep cuts. | 14 |
Throwing Skills[]
These abilities add more to the pirate's arsenal. When using the dagger, press 1-5 or click on the icons to use them.
Name | Description | Cost | Level Req. | Icon |
---|---|---|---|---|
Asp | Basic throwing knife. | 2g per 25 | 2 | |
Adder | A small throwing knife covered in snake venom. | 2g per 25 | 4 | |
Throw Dirt | Fight dirty by blinding your opponent. | none | 6 | |
Sidewinder | A large curved throwing knife. | 7g per 25 | 12 | |
Viper's Nest | A brace of special knives thrown in a set. | 2g per 5 | 17 |
Passive Skills[]
These abilities, once learned, are automatic and the pirate will always be able to use them.
Name | Description | Level Req. | Icon |
---|---|---|---|
Backstrike | The pirate receives a bonus when striking an enemy from behind | 1 | N/A |
Finesse | Lowers the amount of time to reset a Cutlass or Dagger Combo | 10 | |
Blade Instinct | Additional damage using a Cutlass or Dagger. | 20 |
Dagger Belts[]
To increase the amount of daggers the pirate can carry, blacksmiths offer Dagger Belts in three sizes.
Name | Additional Daggers Held | Cost |
---|---|---|
Small Belt | +25 Throwing/Venom/Sidewinder, +10 Vipers | 200 |
Medium Belt | +50 Throwing/Venom/Sidewinder, +20 Vipers | 800 |
Large Belt | +75 Throwing/Venom/Sidewinder, +35 Vipers | 2400 |
See also[]
All items (48)