Jack Gleaming's Guide to Sailing

Ahoy! I be Jack Gleaming, and this guide will show you how I sail! I have been on the seas for 5 years now, and I know a thing or two about sailing.

Where to put your skill points
Sailing requires speed, power and skill. Each skill point has one element of that, and therefore we need all of it. Spread out your skill points so that there is about an even amount of each. When you complete the Black Pearl Story Quest, you can only have rank 1 for leadership, but that won't matter.



If you do put all your skill points on one thing, it will be harder to do the others and generates less time.

I am a basic member pirate, but I was a member once before. When I put all my work in to Open Fire, when there was no crew, there was no effect at all. This is why a broad range and even range of skill points is better than focusing on one.

What if you want to level?
I found out that, if you want to sail, use skill points to the mininum. This would mean it is harder to sink and therefore generates more Reputation. As well as this, taking down sails and using Round Shot does the same thing. But, crew bonus generates much more. Using all of these will give you tons of reputation.



'Light' Class Ships
This type of ship is easiest to sink, and requires 1 or 2 broadsides from level 25 +. They also give little damage and are quite easy to sink. If you just go up to the ship, and put on a broadside, you have already put on a lot of damage, but not broken a hull panel. This would be shown if there is flames on the ship, and there is no green bar on it's status bar. But, there is so little hull on Light Class Ships, that it would be very hard to break a hull panel.

If you are a pirate under level 15, you may have to take several broadsides to sink Light Class Ships. To avoid their fire, simply use skills (Come about recommended) to turn as this will effectively change how broad it is, and the fire should go past you.