Thread:RoseDreadbones/@comment-98.24.80.117-20130323214853/@comment-5480478-20130323233632

I don't believe any server is more special than others for dropping legendary. Lately, I've been closing my eyes, scrolling the worlds, and picking random. Seems to work just as good (or bad) as picking a favorite.

None of my pirates have more than one legendary cursed blade at this time. I think it easier to get the first than subsequent, so I keep making more pirates lol.

Someday I will writeup a loot theory page. While portions of looting system are random, for the most part it is systemic and calculated. Loot is based heavily on notoriety and weapon levels. While many people try to level weapons evenly, I usually focus on one at a time. That seems to increase chances of famed drops later when you work on the next weapon.

Kat, my newest pirate that just got lost sword, is Level 29. Sword 30, Shooting 22, Grenade 15. No other weapons enabled. At the moment, has Masterwork Broadsword, Masterwork Cutlass, Bloodfire Broadsword, Bloodfire Cutlass, Assassin's Cutlass, Bejeweled Cutlass, Bejeweled Sabre. Minimal questing, just looting. Maxed gold today from looting.

As for lost sword, I believe when you create your pirate, it generates a random "enemies defeated" threshold for when you are eligible to get the sword. That is the only way I can explain why some of my pirates, including my main, cannot get this sword while others didn't take that long. If loot is statistically random, my main would have had several legendary long ago. I believe similar rules exist for silver freeze.

If you are particularly looking for lost sword, all of mine were looted in small groups. One was at Abassa Darkhart, but only two of us were there at the time. Mine was level 46 basic when I got that one. My other two came from Neban.