Template:WeaponBox/doc

Usage

 * name: The in-game name of the weapon.
 * image: An image of the weapon.
 * imagewidth: Width (size) to display the image.
 * caption: A caption for the image.
 * attack: A special attack or added damage.
 * aura: A radius of energy around the user that can heal, protect or enhance others. These abilities can be toggled on and off.
 * break attack: The skill is charged when the user receives damage, and when attack combos are properly timed, but these skills can only be charged while you are in battle.
 * boost: Boosts add skill points to a weapon skill or a passive skill.
 * defense: Defense abilities provide protection from special attacks. They are automatically activated as soon as they are charged, and usually block one attack of a specific damage type (melee, ranged, voodoo).
 * healing: The weapon may Heal or Cure the user without voodoo.
 * immunities: Immunity abilities grant immunity or partial resistance to Pain, Poison, Acid, etc.
 * infinite ammo: Some firearms and knives may have unlimited special ammunition.
 * attack power: The amount of attack power this weapon has.
 * group: The group this weapon belongs to.
 * location: Where this weapon can be found.
 * req lvl: The minimum level a pirate can be to be able to use this weapon.
 * value: The amount of gold a pirate will receive for selling this weapon.