User blog comment:TheGleamings/The Pirates of the Caribbean Online Continuation Project/@comment-3242795-20130824055726

Okay, I'm going to give you some logistics here...
 * Starting an MMORPG, that can amount to even a quarter of what POTCO was (and POTCO wasn't much) could cost tens of thousands of dollars. This will not be covered by Kickstarter, unfortunately.
 * The coding to build even a basic game engine is far beyond anyone's capabilities here, and people for hire will cost you a lot more. On top of that, you would need to build several other aspects, which would cost even more to hire people.
 * Even if you had the ability to code this advanced material yourselves, it would take years to put it in a playable state.
 * Servers that can hosts thousands of people are typically home-run, which I doubt anyone has. I have a CybertronPC Assassin with a quad-core processor and 8 gigabytes of RAM.  I could not host as much as a POTCO server would.

While it is fun to dream, no one is treating this realistically. I'm sorry to be such a debbie-downer, but a bunch of teens can not logically pull this off. I mean, the legal work alone has to be done by an 18-year-old. I'm confident you guys could code a very simple game that uses local hosts, but it would not be anything like POTCO, and could not handle nearly as in-depth gameplay.

This is coming from someone who pursues game design as a career.