User blog comment:Richard Daggerbeard/Trading/@comment-2084412-20120609005417/@comment-1051147-20120827122733

The concept of trading ruining loot is kinda' ludicrous.

You have to have SOMETHING to trade right?

So, either you are plundering a long time to find something WORTH trading or you are looting and plundering to build up enough gold to buy an item.

The concept that you have 'earn' a specific item makes no sense if it's random luck WHICH items you find. I have NO legendary objects right now. Period. If you wanna' check my stats, Eliza is listed at the #194th All-Time Enemy Killer in the game. And I've been as high as #188. I have killed hundreds of thousands in my game time. Ship sinking? #134 All-Time Ship Sinker and still climbing. I have found Famed and Famed but Eliza has no black corset yet.

Am I lazy? Have I not 'earned' anything?

There are noobs out there holding Legends. Why? Blind, stinking do-da luck. It's not workmanship to hack and slash.

So, to my point, I see no shame is offering someone a set of my Famed daggers or my Famed cannon ram to someone who's offering something I've not been LUCKY enough to stumble across.

Could We Have An Economy?

Trading is only a small step for creating an economy. And even before then, pirates were trading gold via poker.

Many have talked about new skills or expanding some existing ones. Being able to create anything, then trade it or sell it - would only help the game expand.

Just adding trading right now would do so for pirates becoming Shipwrights if ships were up for trade. You could buy a basic - flip it to a Level 4 or 5 then trade it. etc.