User blog:Arum Butler-Sloss/RPG-style upgrade system for weapons.

So basically I had this idea that instead of things as is now, there would be an RPG style tiered upgrade system consisting of three seperate tiers. Example below.

Offensive

Poke (Deals 70-80 damage) - Tier 1 - Jab (Deals 50-60 damage. Stuns)

Swarm (Deals 90-100 damage) - Tier 2 - Wasp Cloud (Deals 70-80 damage, poisons)

And so on. Obviously new ones would have to be made, but in the same progression as this. Now for the combining attribute that makes it an RPG style upgrading system.

Offensive          Defensive

Tier 4 - Voodoo Drain - Heal - Tier 4

||

Life Drain (Deals 500-600 damage. Heals you damage done to opponent)

like that. There would be many many many combinations.

For cutlasses, there would be passives to poison the blade, envenom the blade, and such.

The new weapons would work well because of the special ranks added on, like poison rank 2 would go onto the poisoning the blade, as a +2 small icon.

Hope you enjoy, and comment on it.

May your winds always be fair,

                                                     ~ Arum