Gunsmith

These merchants sell a variety of lethal hardware (pistols, grenades, and cannonballs). They also sell upgraded ammo pouches and ammo barrels. They can be found on the main islands (Port Royal, Tortuga and Padres Del Fuego) and are identified by the pistol sign over their door. Press Shift to Enter.

Once inside, go to the counter and press Shift to interact with the gunsmith.

You can select from the Pistol, Grenade or Cannon menu. If you do not possess the skill needed for a certain ammunition type, it will be grayed out. Upgraded guns also available if your pistol skill is high enough.

Pistols

 * Double Barrel Pistol - A flintlock with two barrels. Each barrel can be fired separately before reloading. Cost is 300 gold, but you must have Pistol Level 5.
 * Tri-Barrel Pistol - A multi-barreled pistol! This rare device can fire three times before reloading. Cost is 2000 gold, however you have to have Pistol Level 10.

Pistol Ammo and Pouches

 * Venom Shot (25) Coated with snake venom. If the shot don't kill you, the venom will. Cost is 3 gold. Must have Pistol Level 2 + Venom Skill
 * Bane Shot (25) Cursed by Davy Jones himself! Weakens opponents. Cost is 5. Must have Pistol Skill 6 + Bane Skill
 * Hex Eater Shot (25) Disrupts Voodoo of witch doctors, etc. Cost is 6. Have to have Pistol Skill 10 + HexEater Skill
 * Silver Shot (25) Useful against spooks and ghouls. Cost is 7. Requires Pistol 17 + Silver Skill
 * Steel Shot (25) Strongest shot. Good against the living. Cost is 8. Needs Pistol 20 + Steel Skill
 * Small Pouch - Holds up to 125 bullets of each type. Cost is 300. Requires Pistol 7
 * Medium Pouch - Holds up to 150 bullets of each type. Cost is 1200. Requires Pistol 12
 * Large Pouch - Hold up to 175 bullets of each type. Cost is 3600. Requires Pistol 17

Grenades and Sacks

 * Explosive (25) A crude ceramic grenade. Cost is 10. Need Grenade Skill 1 + Explosive Skill
 * Stink Pot (10) A ceramic pot filled with noxious gas and foul smelling gunk. Cost is 5. Need Grenade Skill 2 + Stink Pot Skill
 * Flame Burst (10) A flammable bomb that sets fire to its target. Cost is 7. Need Grenade Skill 8 + Fire Bomb Skill
 * Smoke Cloud (5) A bomb filled with tar and rags. Creates a blinding cloud of smoke. Cost is 7. Need Grenade Skill 12 + Smoke Bomb Skill
 * Siege Charge (5) A heavy iron grenade that packs a wallop! Cost is 10. Need Grenade Skill 20 + Siege Charge Skill
 * Small Sack - Hold +25 Explosive, +10 Stinkpot and Fire, +5 Smoke and Siege. Cost is 1000. Requires Grenade Skill 7.
 * Medium Sack - Hold+50 Explosive, +20 Stinkpot and Fire, +10 Smoke and Siege. Cost is 4000. Requires Grenade Skill 12
 * Large Sack - +75 Explosive, +30 Stinkpot and Fire, +15 Smoke and Siege. Cost is 12000. Requires Grenade Skill 17

Cannonballs and Barrels
Fury (25) An ethereal ghostly fireball. Cost is	20. Requires Cannon 20 + Fury Skill [Category:Merchants]
 * Chain Shot (25) Two iron balls connected by chain. Useful for tearing sails and masts. Cost is 3 gold. Requires Cannon 1 + Chain Shot Skill
 * Grape Shot (25) A canister of metal balls that fires in a spread. Deadly against crewmen and monsters, but short range. Cost is 5. Requires Cannon 2 + Grape Shot Skill
 * Firebrand (25) A flame cannonball capable of setting fire to enemy ships. Cost is 12. Requires Cannon 8 + Firebrand Skill
 * Thunderbolt (25) A highly charged cannonball that causes a lightning bolt to strike where it lands. Requires Cannon 15 + Thunderbolt Skill
 * Explosive (12)	A mighty exploding cannonball. Highly volatile and extremely heavy. Cost is 15. Requires Cannon 17 + Explosive Skill
 * Small Barrel - Holds up to 125 cannonballs of each type. Cost is 500. Requires Cannon 7
 * Medium Barrel - Holds up to 150 cannonballs of each type. Cost is 2000. Requires Cannon 12
 * Large Barrel - Hold up to 175 cannonballs of each type. Cost is 8000. Requires Cannon 17